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jellybean legacy

A challenge that implements dice rolls to help you make decisions!

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general rules

  • The amount of children your Sim has is determined in each generation’s rules

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  • Any lifespan; Normal is recommended. I use the MCCommand Center mod to edit Normal Lifespan by 1.5x

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  • You can purchase traits & potions with aspiration points as you wish (no Potion of Youth)

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  • Your Sim can live anywhere that makes sense for your story, unless the rules state otherwise.

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  • Your heir can be any gender/non-binary and any orientation.

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  • Your Sim can have any partner they choose, unless the rules state otherwise.

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  • Try to avoid using money cheats, but get creative if your story calls for it

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  • Dress your Sims & their house with their respective colors. Think of it from the perspective that they REALLY like their specific assigned color. Hair color optional.

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  • If you have MCCommand Center with MC WooHoo: Turning on No-Strings Woo-Hoo and adding Risky WooHoo percentages and enabling Teenage Pregnancy can add a lot of crazy drama. I use 20% for Teens, 15% for Young Adults, 10% for Adults.

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  • Seasons Expansion: I suggest using the two-week season length setting under Gameplay Settings in your regular Sims 4 Menu.

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dice instructions

The premise of dice rolls is that I want to encourage you to add drama to your game! If you think it could be fun to see what your Sim may or may not do in a situation, roll the dice! It can be so fun to see your Sim completely spiral into madness or stumble into the perfect life.

  • For this challenge, you can use Google’s Dice Roller, real-life dice, or even just a single coin. I personally roll three 6-sided dice as different scenarios and moods arise. I love rolling the three dice separately because it adds suspense. However, you can just flip a coin if you choose. Throughout the rules I refer to dice, but keep in mind that it is acceptable to use a coin or single die instead.

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  • The dice will decide your fate out of many scenarios.

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  • Consider rolling for any dialogue boxes that pop up, such as parenting options from the Parenthood Game Pack, or trait discoveries from the Growing Together Expansion, etc. If your Sim absolutely would or would not do something a dialogue box suggests, it is okay to select an option.

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  • When rolling the dice, pick two outcomes in a moment where your Sim has to make a choice. The majority of three rolls being even numbers is outcome A, while the majority of three rolls being odd numbers is outcome B. Keep in mind: not all outcomes of a certain situation are necessarily going to be negative or positive, but the dice can help you imagine what your Sim would do in a certain situation. I’ve added suggestions and ideas below, including a video (coming soon).

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  • If they die, add your ghost Sim back to the household and keep chipping away at their goals. If they don’t have a child yet, you can adopt one.

    • Life and Death Expansion Rule: If your Sim is able to Rebirth after you had completed the six tiers of their Soul's Journey while they were alive, you can be reborn wherever you wish and restart the generation as a new Sim.

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dice scenario examples

Remember: these are just examples to give you an idea of how dice work!

  • For events such as (but not limited to) fires, freezing to death, drowning, meteor events, etc., roll dice to see if you can help your Sim. If the majority of three rolls are even numbers, you can intervene. If the majority of three rolls are odd numbers, you must sit there and watch to see what happens. It’s scary, but so fun!

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  • Roll dice for in-game pop ups such as marrying for money, chance to lose jobs, invitations and more. The idea is to ask yourself, “What would this Sim do?” If it’s not an absolute yes or no according to the way your Sim is, let the dice decide situations for you!

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  • ZEF WILL BE MAKING A VIDEO TO SHOW SOME DICE ROLL EXAMPLES​

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  • A sim you know texts you to go on a date but you already have a partner. For instance, ask yourself: “Would my Sim cheat?” If they wouldn’t, ignore the prompt… If there is a chance they might be tempted, give it a roll!

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  • A friend of your two Sims shows up. One of your Sims is having an affair. Ask questions like: “Is this Sim a good friend? Are they here to tell my Sim that their partner is cheating, or privately confront the cheater to stop? Or would they say nothing?” Roll the dice.

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  • Pay attention to your Sim’s whims above their portrait. Are they thinking of their ex? Do they want to propose? Do they want to become enemies with someone? Lean into those!

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  • Pick any Likes/Dislikes in Create-a-Sim you think each generation may have based on each generation’s rules and guidelines. For additional Likes/Dislikes you think may be fun to add, roll the dice! The majority of rolls being even numbers means they like something. If all three rolls are odd numbers, make it a dislike. Do this for any friends or partners as well.

    • Lovestruck Expansion Rule: Similarly, roll dice for attraction aspects in Create-a-Sim for your Sims, and potential partners. Majority of rolls being even numbers means they are attracted to Sims with that aspect. If all three rolls are odd numbers, it is an unattractive thing.

💡TIP: It is best if all three rolls are odd numbers for you to make it an unattractive/disliked thing. Otherwise, your Sim may think too many things are unattractive/disliked.

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heirs, inheritance + moving

  • HEIR: To choose an heir, choose your favorite one that makes sense for the story. Some people just pick the firstborn, others choose differently. ​

    • Age up kids on their birthday or whenever you feel it makes sense for your story. If you finish with one generation but the next heir is not ready to move yet, you can shift gameplay focus to playing the next heir and complete collections, tasks and other things while still living with their parents if you don’t want to age them up or move them out right away.

💡 IDEA: Your next heir has a ruleset that suggests they are a perfectionist who loves art. Choose the heir based on which Sim you may feel fits that storyline.

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  • MOVING: Not all Sims have to move out of their current house when you need to move on to the next generation. Decide what makes sense for your Sim’s family dynamic!

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  • INHERITANCE: For inheritance, I suggest thinking about the relationship of the parents/grandparents to the heir. Is it healthy? Spiteful or full of hate? You can do something like pick a random percentage based on how their relationship is and take a percentage of the parent’s money, or just select a random number between X and X of their current total household funds. If the parent relationship is toxic or if the parents are broke, they may get nothing.  

    • Life and Death Expansion Rules: Use Wills. Consider their relationship. If you're not sure, roll a 6-sided dice. Your Sim can get 20/40/60/80/100% of Simoleons passed down to them. 1 gets you nothing, 2 gets you 20%, 3 gets you 40%, 4 gets 60%, 5 gets you 80%, and 6 gets you 100%.

​💡 IDEA: Your Sim is getting kicked out of their parent’s house. Would one of the parents slip them a little money or would they leave with nothing? Roll dice or use a random number generator to see how much! Get creative​

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  • GIFTS: Would your Sim’s Grandparents/Parents give a gift of Simoleons for graduating or having a baby? Might they give you a new stove for buying your first house?

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stuck or confused? join our discord!

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resources

A collection of recommended mods and other things to track your gameplay

  • NOTION BOARD - Track all your progress! Created by TeeFeebz

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packs used

This is a list of all the packs used in this challenge. If you don't have a pack and are unsure of how to adjust the rules, join our Discord and discuss with our community to see how you can make it work!

  • EXPANSIONS: Get Famous, University, Highschool Years, Get To Work, Cats and Dogs, Horse Ranch, Lovestruck, For Rent, Life and Death

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  • GAME PACKS: Spa Day, Parenthood, Jungle Adventure

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  • STUFF PACKS: None

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01

bubblegum

Minimum Packs Required: Spa Day, Get Famous

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  • TRAITS: Kleptomaniac, Cheerful, High Maintenance

  • CAREER: Any, as long as it goes with things that give you fame

  • ASPIRATION: World-Famous Celebrity

  • COLOR: Pink

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You love the color pink and everything associated with it, and you’re very over the top with everything you do, including spending time with your partner. You’re clingy, and loud… and sticky-fingered. You love pink so much, you obsess over it and you have to have anything and everything pink even if it isn't yours… You have a big and bright personality, and crave external validation in any way possible and will find literally any way to get famous. You spend a lot of time posting to Simstagram and social media. Your dream is to be one of those aesthetic influencers! You also create videos about your pink-loving life online. The world must hear about everything pink! It’s the best color, after all!

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  1. Reach the top of any career tied to things that give you fame

  2. Complete World-Famous Celebrity Aspiration

  3. Max Mischief skill

  4. Invite every Sim who knocks on your door into your house. Everyone.

  5. Steal at least 10 pink things

  6. Use the “More Choices Video Station” from Get Famous to record videos & upload

  7. Roll 4-sided die to determine amount of children

  8. Begin with starting money the game gives you, OR if you play with a Founder generation, see inheritance rules above.​​​​

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02

apple

Minimum Packs Required: Parenthood, Discover University, Get To Work

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  • TRAITS: Family-Oriented, Good, Bookworm

  • CAREER: Education > Professor

  • ASPIRATION: Super Parent

  • COLOR: Red

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You are the definition of helicopter parent, and you dictate all that your children do. You try so hard to have the perfect life because you were used to perfection that Bubblegum tried to portray and force you into for their followers. Apple has a big, big love for family and children! They also like to bake and have all sorts of goodies around for their kids and all their friends. Bubblegum wasn’t the most attentive parent, so you do your best to try and make sure that your kids have it all… almost to the point where many argue that it’s too much. Your kids are as involved as you are and then some all due to your guidance. And, oh… You hate the color pink.

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  1. Reach the top of the Education > Professor Branch

  2. Complete Super Parent Aspiration

  3. Max Baking skill

  4. Make 10 “excellent” of any baked good

  5. Donate to charity frequently

  6. Always have baked goods in the house

  7. All kids/teens have to have A’s in school

  8. Volunteer as a family once a week

  9. Have at least 3 kids​​​​​​

03

orange

Minimum Packs Required: Snowy Escape, High School Years

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  • TRAITS: Adventurous, Overachiever, Non-Committal

  • CAREER: Only works part time (or odd jobs), no full time allowed

  • ASPIRATION: Renaissance Sim

  • COLOR: Orange

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With your upbringing, there was so much pressure to be involved with everything. You  never had a lot of time to explore what you actually enjoy, because you were always so concerned with trying to please your parents. So, as an adult, you like to dip your toes in a lot of different things, and you can’t really make up your mind and you’re unsure of what you like. So, you try it all!

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  1. Complete Renaissance Sim Aspiration

  2. Move at least twice in adult life

  3. Change hair color at least 4 times

  4. Have level 3 in at least 10 different skills

  5. Have at least 5 different partners throughout your life

  6. Have at least 1 child

04

pineapple

Minimum Packs Required: Get Famous, Spa Day, Get Together, For Rent

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  • TRAITS: Active, Cringe, Outgoing

  • CAREER: Actor

  • ASPIRATION: Villainous Valentine

  • COLOR: Yellow

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Your parent, Orange, couldn’t commit to anything at all. You spent a lot of time on your own because Orange was always nose-deep in their hobbies, leaving you to fend for yourself. As a teen, you snuck out to go to a lot of parties, and still love partying as an adult. Now, your life is all about you and whatever you want to do, and nothing will ever get in your way to stop that. You’re always dating around, texting others, and are the biggest gossip on this side of town… and it always seems to ruin your relationships. I guess your partners can’t handle honesty.

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  1. Reach the top of the Actor Career

  2. Complete Villainous Valentine Aspiration

  3. Max Wellness or Fitness Skill

  4. Have 10 first kisses

  5. Work out at least twice a week

  6. Attend at least 1 party every weekend

  7. Gossip with every Sim you talk to

  8. Never Marry

  9. Have 2 children with two different Sims, both exes

05

lime

Minimum Packs Required: Base Game

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  • TRAITS: Jealous, Mean, Creative

  • CAREER: Culinary > Mixologist, then Painter

  • ASPIRATION: The Curator

  • COLOR: Green​​

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You grew up in a broken home and never had a stable life growing up, and the parent you lived with always went out partying. You spent a lot of time outside or painting, catching frogs and collecting other random things to decorate your room, and eventually your house. With a lot of repressed feelings, you feel yourself having no faith and trust in other Sims… and accidentally find yourself conceiving a baby with a partner that you eventually marry then divorce due to overwhelming jealousy. You have a lot of contempt for this child, but do your best to be at least a little bit better than Pineapple was to you. While trying to be a better person for your child, you give up Mixology and the memories it brought you and decide to pursue your painting hobby full time so you can be a stay-at-home parent.

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  1. Complete The Curator Aspiration

  2. Get to Mixologist track of Culinary career (level 6+), then quit any time afterwards

  3. Have home filled with your artwork

  4. Create at least 10 “Excellent” art piece

  5. Complete frog collection

  6. OPTIONAL: Complete one additional collection

  7. Display frog and optional fossil collection in your home

  8. Have at least one child

  9. Marry parent of your child & divorce due to jealousy issues

06

blueberry

Minimum Packs Required: Parenthood, High School Years, Growing Together, Lovestruck

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  • TRAITS: Gloomy, Romantic, Socially Awkward

  • CAREER: Romance Consultant, any branch that makes sense for your Sim

  • ASPIRATION: Romantic Explorer

  • COLOR: Blue

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Growing up, all you ever wanted was for your parents to be together. You became obsessed with finding your one true love that you could grow old with. Growing up in a broken home, you do your best to heal these wounds and decide to become a Romance Consultant to help others going through hardships in their relationships. In your freetime, you spend a lot of time watching sad and romantic movies, writing sappy love songs, letting out your emotions in your journal, and yearning for love that you worry may never find you. In your free time, you sulk down to the local park and play songs on your guitar, hoping that the Sim meant for you will one day be listening…

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  1. Reach the top of the Romance Consultant career

  2. Complete Romantic Explorer Aspiration

  3. Max Guitar Skill

  4. Max Romance Skill

  5. Busk on your guitar in at least 5 different places

  6. Write in your journal at least weekly as a teen

  7. Watch only sad or romantic movies

  8. Marry your first love

  9. Have Supportive Dynamic with your children

  10. Roll 4-sided dice to determine amount of children

07

grape

Minimum Packs Required: Horse Ranch, Cats and Dogs, For Rent, Lovestruck, Jungle Adventure

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  • TRAITS: Romantically Reserved, Vegetarian, Generous

  • CAREER: None (You own a Vet Clinic)

  • ASPIRATION: Championship Rider

  • COLOR: Purple

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Your parent was a Romance Consultant and an overall well-known romance guru. Blueberry went through a lot as a child and tried to be there for everyone including you, but was tied up quite often with their clients, so your time together was pretty limited. They passed on lessons about empathy and compassion and helping others, but not balancing priorities: family. You get a pet as a kid and put a lot of your time and energy into loving and raising it. Your love for animals blossoms and hearing about all the drama and hurt humans do due to Blueberry’s work, it quickly becomes evident that you were destined to open a Vet Clinic of your own so you can love and care for sick animals. In your free time, you love nectar making and riding horses. Your dream is to have a ranch of your own one day. Due to being unsure if the right Sim is out there for you, you adopt or have a science baby when you are a Young Adult. You struggle to find someone that understands your romantic needs and boundaries, and are a bit later to make connections with other Sims and you end up marrying later in life (Adult or Elder).

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  1. Complete Championship Rider Aspiration

  2. Max Horse Riding Skill

  3. Max Nectar Making Skill

  4. Max Veterinarian Skill

  5. Buy or build a vet clinic

  6. Get a pet as a kid (My First Pet Stuff caged animals count too)

  7. Have at least 1 horse and 1 dog as a Young Adult onward

  8. Adopt or have Science Baby in Young Adulthood

  9. Vacation in Selvadorada & other worlds when your kid is a Child or Teen

  10. Do not marry until Adult or Elder

  11. Roll 4-sided dice to determine amount of children

08

cappuccino

Minimum Packs Required: Discover University, Jungle Adventure, Life & Death

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  • TRAITS: Perfectionist, Hot Headed, Loves the Outdoors

  • CAREER: Law > Judge or Attorney

  • ASPIRATION: Archaeology Scholar

  • COLOR: Brown

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Your parent, Grape, was very into animals and the outdoorsy way of life. As a child, you were constantly digging around in the dirt and fascinated by the many things that you could find. Having a deep curiosity for history and archaeology, you eventually go to school to become a judge due to concerns with ethics surrounding archaeology, trespassing and grave robbing. As a teenager, you go on a trip to Selvadorada with your parent, Grape, for the first time and fall hopelessly in love with the history and architecture that is seeping from every nook and cranny of the jungle. On your travels, you meet an irresistible Sim who is also as fascinated by the Ancient Omiscan as you are and you fall in love.

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  1. Reach the top of the Law > Judge or Attorney

  2. Complete Archaeology Scholar Aspiration

  3. Max Archaeology Skill

  4. Max Selvadorada Culture Skill

  5. Visit Selvadorada for the first time as a child or teen

  6. Have a part time job as a barista as a teen

  7. Have a coffee maker and drink coffee at least once a day

  8. Complete Ancient Omiscan Artifacts collection

  9. Display Ancient Omiscan Artifacts collection in home

  10. Go on frequent vacations to other worlds

  11. Take kid(s) on vacation to Ravenwood at least once

  12. Roll 4-sided dice to determine amount of children

09

licorice

Minimum Packs Required: For Rent, Life and Death, Cats and Dogs

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  • TRAITS: Loner, Nosy, Macabre

  • CAREER: Grim Reaper

  • ASPIRATION: Ghost Historian

  • COLOR: Black

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You were always traveling with your parents when you were young, and so it really harmed your ability to truly make any friends. Everyone else also thought you were a little… odd. As a young child, you found comfort in writing, animals and books… but one thing specifically caught your eye: Thanatology, and so you obsess over it. You spend a lot of time writing in your journal, and eventually as a teen, you begin to write horror novels. Throughout your life, you have a hard time keeping any friends, but one day while vacationing as a child in Ravenwood, you meet a ghost child and you finally have a friend of your very own. This causes you to become even more obsessed with everything macabre and even the Grim Reaper himself. Is it love? Jealousy? Do you want his job? So, as a Young Adult, you get a job in the Grim Reaper career…

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  1. Reach the top of the Grim Reaper Career

  2. Complete Ghost Historian Aspiration

  3. Max Thanatology Skill

  4. Visit Ravenwood with your parents as a child

  5. Write 5 Horror Novels

  6. Collect all Tarot Cards

  7. Have 3 cats

  8. Make friends with a ghost as a child

  9. Have only ghost friends

  10. Live in Ravenwood in a house with the Hallowed Grounds lot trait as a Young Adult and onward

  11. Have one child

10

coconut

Minimum Packs Required: University

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  • TRAITS: Erratic, Geek, Genius

  • CAREER: Engineer > Mechanical Engineer

  • ASPIRATION: Nerd Brain

  • COLOR: White

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Your parent, Black Licorice, was very focused on the gloomy and macabre and decided the fate of many Sims throughout their career. You overheard a lot of conversation related to work, and all of it never sat well with you. Early on, you decide to take life and love into your own hands and create rather than take, to avoid death and demise, which you have been surrounded by for your entire life. You spend your time perfecting robotics, and eventually create a Servo… the perfect partner.

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  1. Reach the top of the Engineer > Mechanical Engineer Career

  2. Complete Nerd Brain Aspiration

  3. Max Robotics Skill

  4. Max Handiness Skill

  5. Enhance Servo to Level 10

  6. Marry your Servo

  7. Roll dice to decide if having children. Even = Yes, Odd = No

    1. If Yes, adopt or have a science baby with a willing friend

    2. If No, continue to make even more Servos

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